Monday, October 31, 2011

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Bandits Phoenix Rising Mods

In this game you can almost modify anything. Car, weapons, anti-slip anything. There are some steps in doing this
FIRST MAKE A BACKUP IN A FOLDER OUTSIDE OF PROGRAM FILES.
USE THAT FOR THE MOD. ITS A MUST.

FOR WEAPONS
GO TO THE DIRECTORY then go to
DATA-WEAPON-PLAYER WEAPONS- the weapon of the choice
For now i'll give you shotgun
Do the changes to the shotgun



<projectile>
<ammo type="bullet" required="0"/>
<on_fire>
<range_damage range="40000" max_angle="300" damage_max="30000" damage_min="3000"/>
<effect name="shotgun_flame"/>
<spread max_angle="300000" multiplier="3000">
<raycast damage="30000"
range="60000"
reported_speed="1000"
tracer_rate="3"
tracer_width="3"
tracer_time="0.05"
tracer_color="3B331E">
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1 comments:

krzysiek.wie said...

Hi,
in my version of the game all files in the folder have .xml.enc extension and look like they're enc(oded) or binary when I try to open them. How exatly did you edit yours?

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